Showing posts with label indigenous. Show all posts
Showing posts with label indigenous. Show all posts

Monday, May 18, 2015

IPI: Indigenous Peeps in the Industry - 10

IPI #10 - Richard Van Camp

Welcome to Indigenous Peeps in the Industry or 'IPI' - my blog series that celebrates Indigenous artists, writers, and other creatives working in the comic book and/or video game industry. In this edition, I talk to super-author, Richard Van Camp.

I first met Richard in 2008 at the Eiteljorg Museum, as we were both panelist on Native Americans in Comics panel (thanks for initially getting us all together, Pete Brown!).

You can visit Richard on FacebookTwitter or at his website: www.richardvancamp.com.


Michael Sheyahshe (MS): Background info: what is your tribal affiliation and where are you from?

Richard Van Camp (RVC): I'm a member of the Dogrib (Tlicho) Nation from Fort Smith, Northwest Territories. I am the author of two children’s books with the Cree artist George Littlechild: "A Man Called Raven" and "What's the Most Beautiful Thing You Know About Horses?" I've published a novel, The Lesser Blessed, which is now a feature film with First Generation Films; my collections of short fiction include Angel Wing Splash Pattern, The Moon of Letting Go and Other Stories, and Godless but Loyal to Heaven. I've authored three baby books: Welcome Song for BabyA Lullaby for Newborns; Nighty Night; A Bedtime Song for Babies and Little You (now translated into Cree, Dene and South Slavey!), and I have two comic books out with the Healthy Aboriginal Network: Kiss Me Deadly and Path of the Warrior.

My graphic novel, Three Feathers, Whistle, is about mental health and asking for forgiveness. The latest cinematic adaptation of my work is "Mohawk Midnight Runners", which is a short movie by Zoe Hopkins based on my short story, "Dogrib Midnight Runners" from The Moon of Letting Go.
is about restorative justice; my new novel,

MS: Did you have a lot of cultural interaction growing up? (Family gatherings, dances, ceremonies, etc.?)

RVC: Yes! Lots of storytelling and family gatherings. Best friends in the world and Fort Smith was an incredible town to be born into. It was a great time to grow up in the 80's, as well.

MS: When did you first get into comics?

RVC: My appendix blew up inside of me when I was in grade 2. As luck would have it, my neighbors brought me all of their comics to keep me company. Mike Grell’s "The Warlord" (issue 13) saved me because I made a deal with myself that when I got out of there, I’d get every single issue. I did. I have the entire series and followed it for years. I’m grateful to Epic Magazine, Savage Tales and Heavy Metal magazine--The Savage Sword of Conan, too!--because they lit imagination on fire.

MS: What is your favorite comic book of all time…something that turns FRI-SUN into a 'lost weekend'?

RVC: The Walking Dead. I've been following it for years and it’s only getting better. Rachel Rising is incredible, too. I love the graphic novels. I also laugh out loud any time I reread “Injury” comic
books.

MS: What is your specialty in the "biz" (comics/gaming industry)?

RVC: I write comics and graphic novels. I have two comics out with the Healthy Aboriginal Network: Kiss Me Deadly, on sexual health, and Path of the Warrior, on gang violence prevention. I also have a graphic novel out on restorative justice with Portage and Main: Three Feathers, and I have a graphic novel out on mental health titled "The Blue Raven." I have a new graphic novel coming out next year titled "A Blanket of Butterflies" on how storytelling and cultural protocol can be a peacemaking tool to stop escalating violence.

MS: Did you get special training and/or education for this?

RVC: I started editing for The Healthy Aboriginal Network and learned the tools of the trade from there.

MS: Do any of your comic books feature Native American or Indigenous characters in them?

RVC: All of them feature Dene people and northerners. I’m proud of that.

MS: Do you have an opinion about Indigenous characters in comics, video games, and/or pop culture?

RVC: I'm always happy to see my cousins in anything pop culturish :)

MS: Do you know of any other Natives in the biz?

RVC: I'm blessed to work with Cree artist Steve Sanderson and Chris Auchter who is Haida on our comics.

MS: Any words of wisdom for others (Native or non) looking to do what you do?

RVC: Read as many comics and graphic novels as you can and work with a great team: editors, layout artist, publishers and artists who love the genre and are wanting to create works of forever.

MS: Thanks, Richard...you rock!  :) 

Friday, March 27, 2015

IPI: Indigenous Peeps in the Industry - 09

IPI #9 - Kristina BadHand

Kristina and Lee Francis IV at the INC booth
Oh, hello, there.  I didn't see you, there. ;)  Welcome to another iteration of Indigenous Peeps in the Industry or 'IPI' - my on-going blog series that celebrates Indigenous artists, writers, and other creatives working in the comic book and/or video game industry. In this edition, we get into the head of the ever-talented Kristina BadHand.

I had the pleasure to first meet and hang out with Kristina at the Denver Comic Convention 2014, as we both 'worked' the INC booth together. She's a fan-freaking-tastic artist and has a great sense of humor, too boot.

You can follow Kristina on Facebook at https://www.facebook.com/kristina.badhand or on Twitter at https://twitter.com/BadHandIllust. Be sure to check out her homepage at http://www.badhandillustrations.com/.

Michael Sheyahshe: Background info: what is your tribal affiliation and where are you from?

Kristina BadHand: I am Sicangu Lakota and Cherokee, but I was born and raised in Taos, NM.

MS: Did you have a lot of cultural interaction growing up? (Family gatherings, dances, ceremonies, etc.?) 

KB: I was raised attending, dancing and singing at powwows and sundances; My father is a well-known singer, song writer, and spiritual leader.

MS: When did you first get into comics/art?

KB: I have been drawing ever since I could hold a pencil, my older siblings used to give me pointers on how to draw Sailor Moon and Dragon Ball Z until one day I could draw the characters better than they could!

MS: Do you have a favorite comic; title or type?
poster for TMCT

KB: I am a huge X-Men fan girl, and grew up reading Elf Quest and Japanese Manga. I am also a very big fan of Scary Godmother.

MS: Tell us more about the comic you've been working on; how did it all start / come about?

KB: I am working on a Hawaiian [version] "Beauty and the Beast" called, Kaui. It will be the first installment of a series of Native American Fairy Tales, including an Inuit "Little Mermaid". The stories are a combination of tribal legends and traditional fairy tales.

MS: When can we expect it and where can we buy it? (…and will there be an 'NDN discount'?...AAYY!)

KB: Kaui, part 1 will be available for purchase at the INC booth during Denver Comic Con 2015.

MS: Keeping in mind your other talents, what is your specialty?

KB: I really love drawing people, but I'd have to say my specialty is coloration.

MS: Did you get special training and/or education for the comic book work?

KB: I started drawing comics back in middle school on my own. However during my time at the Art Institute of Colorado I had one graphic novel class with my favorite teacher, Don Long, and from then on my comic skills improved substantially.

MS: Have you worked on any other comics? 

KB: I have illustrated for Tales of the Mighty Code Talkers, Texas Indians Project, Dino Apocalypse and a few other small projects.

MS: What are some comics with Native American characters in them that stand out to you?

KB: As previously mentioned, X-Men has always been a favorite of mine. I love that there is a mutant in every race of person and for most part the cultures are represented in a good light. With characters like Dani Moonstar, Silverfox, Warpath, Thunderbird and the fact that Wolverine speaks fluent Lakota.

MS: What is your opinion about Indigenous characters in comics? Do you feel we portrayed properly?

KB: I love to see strong, confident and inspirational indigenous characters, this is what I have always loved about Dani Moonstar, she is a warrior, a strong female lead, and very brilliant. There are a few characters I feel are ridiculous in X-Men also. There is a trend of making indigenous characters often barely clothed, extremely sexualized and flat. Not having much personality behind their spirituality and appearance.

One of the best things about indigenous peoples is our sense of humor, our resilience and ability to laugh and love family even through disagreement and addiction. I feel a lot of "indigenous superheroes" lack this quality and support the stereotype of the stoic tobacco store Indian.

MS: Do you know of any other Natives in the "biz" (comic industry and/or video game industry)?

KB: I know quite a few talented individuals up and coming in the comic, media, movie and music industries. It's truly and inspiration to see native peoples making an impact, using their talents and changing the way the world views us.

MS: Any words of wisdom for others (Native or non) looking to do what you do?

KB: If something means a lot to you, whether it's writing or illustrating, telling a story or teaching a lesson, there will be hardships. There will be blocks in the road, mishaps and someone will always have an opinion about what you should be doing differently. Best thing to do is keep that goal in your heart and in you sight, lock it there and never give up. No matter how frustrating and hard things may get, if you really want it, you can get there. Speak life. Put that positive energy into the universe and keep building your dreams.

MS: Anything I've missed here? Anything you’d like to 'plug' (upcoming shows, etc.)?

KB: Nope! :)

Monday, March 05, 2012

Speaking at IFAIR 2012

 
Great news!

I have been invited by the Institute for American Indian Research (IFAIR) at the University of New Mexico to the Indigenous Book and Authors Festival in Albuquerque on Friday, April 13, 2012 at 2pm for a session titled, "Graphic/Comic/Art Stories", based on my book from publisher, McFarland.

Check out more info at my book's blog site: http://nativecomicbooks.blogspot.com/2012/03/speaking-at-ifair-2012.html.

Thursday, November 11, 2010

Coming Soon...

Look for some exciting news coming soon from aNm...

...stay tuned for more !

Thursday, February 26, 2009

IPI: Indigenous Peeps in the Industry - 06


Shoot-outs! Deadlines! Ash-can comics! Priests with hidden torture chambers! Mounties! Bush! McCain! Hitler! Eight-year-olds 'packing'! Bold & Indented Text with Exclamation Points!! Algonquin comic creator, Joy Odjick, shares these elements and other stories with Michael Sheyahshe in this episode of IPI.

Jay and I first met when we were both interviewed for an article at Comic Book Resources, dealing with Indigenous characters in comic books. I feel a certain affinity to Jay as we are close in age and he seems just about as busy as me (WAAAY too many projects on the 'burners'). Jay was also gracious enough to allow me to interview him for my book, Native Americans in Comic Books - to be able to include the viewpoint from a Native creative source in comics (of which, there were too few) really rocked(!). Since then, Jay and I have kept in contact and updated each other on our busy lives.

Jay sits down and hammers out some thoughtful responses to my irritating questions and, somehow, makes them exciting (no help from me!). Of course, just to tease Jay mercilessly, making the interview this spicey took him quite some time. Heh.

Additionally, please see Jay's important notice at the bottom of the interview about some missing kids. Please spread the word and help in any way you can.


MS: Background info: what is your tribal affiliation and where are you from?

JO: I am a status Algonquin from the Kitigan Zibi community (band) in Quebec, Canada. I was born in the States, because my father was working there at the time, but he was born and raised in Kitigan Zibi (KZ).

MS: Did you have a lot of cultural interaction growing up? (Family gatherings, dances, ceremonies, etc.?)

JO: We moved back to KZ when I was a kid, and I lived on the reservation till I was about 16, when I left to go to college.

MS: When did you first get into comics?

JO: I got into comics while we were still living in the states. We lived in an Italian neighborhood in Rochester, New York that had a comic shop down the street from where we lived. We didn’t have a lot of money, but this was one of those shops where they took the books that didn’t sell, and ripped the covers off and sold ‘em for a dime or whatever, so we were way into that.

My mother also had a good friend who had a ton of comics and wanted to get rid of them, so he gave them to me and my brother...and, I mean, that was incredible. We had, like, Marvel comics from the 60s in that collection.

MS: Do you have a favorite comic; title or type?

JO: I don't know that I have a favorite all time comic (The Watchmen and Preacher are close to that though) but I suppose my favorite comics character of all time is the Punisher. I got bit by that particular bug when I was really, really young; in that stack of comics I [mentioned], we had the second appearance of the character, and it was just really cool and different from other comic book characters; the black suit, the skull on the shirt...and, y'know, he killed people.

I wasn't home at the time, but once, my brother was playing in front of the window of our apartment in Rochester, and this guy comes hauling ass down the street. This other dude is chasing him, yelling and whatnot, with a pistol. He opens fire, and literally, just takes this guy out, right in front of where we lived; my brother watching this whole scene. I get home later with my mother to a literal homicide scene; blood splatter dude, chalk outline, yellow tape, all that fun stuff.

So I think that's why that character appealed to us both; we didn't live in a world where a dude in spandex swung in and saved your ass, but people got shot. I think we could identify with a more edgy hero.

MS: Tell us more about the comic you've been working on; how did it all start / come about?

JO: Right now, I’m working on a comic for Bluewater Productions called The Odyssey Presents: Judo Girl / Venus. And I mean, not literally right now, but when I finish typing, I'm going right back to the drawing board; so it's pretty close.

MS: When can we expect it and where can we buy it? (...and will there be an NDN discount?)

JO: The book I'm working on now is slated for early '09. I can't say an exact date for sure, because of the way distribution works, but I think February is the month Bluewater is looking at. This will be the first comic I've had published by Diamond, so it’ll be available at basically ANY comics shop; and I’m going to talk specifics here, to make sure that anyone interested in getting a-hold of one of these (or ten. Buy like, ten, and I'll give Michael a big discount on his copy.).

Comics shops and retailers have to buy the books they stock their shelves with outright, from the distributor, in this case, a company called Diamond. Diamond receives the comics from publishers, then takes orders from retailers from their catalog, called Previews. Why am I boring you with this crap?

It's because odds are, if you walk into a shop when the book comes out, they may not have it; what you would need to do is ask the retailer, or a super helpful comic shop employee to order the book for you, and they will set it aside for ya when it comes in. You may need a Diamond order code, which is basically like a serial number that the retailer can use to order the book; I'll make that available at http://www.jayodjick.deviantart.com/, and my myspace page: www.myspace.com/jayodjick.

I will maybe even put together a nifty little graphic or banner that you can print out and just hand to the retailer with the order code right on it.

If you don't have a comics shop near you, hit me up at myspace, or email me at Jayodjick@yahoo.com, and I'll try to hook you up. Remember, if you buy a bunch of these, I will give Michael an awesome deal on his copy, and then I will, in turn, get a discount on his book he wrote. Ha!

(By the time the interview got done, we're now IN the month of February, and as far as I know, the book is shipping next week. Not Michael’s fault whatsoever, I just got very swamped. Check out Bluewaterprod.com tho!)

MS: Keeping in mind your other talents, what is your specialty?

JO: I don't know that I have a real specialty, art wise, but I think my favorite things to draw are superheroes and horror based stuff. It's funny, because although I've worked on about a half dozen small press books, this will be the first work for hire gig I’ve done for an actual publisher, and it’s a book with two female leads; I would’ve said before that drawing women wasn’t one of my specialties, or that I never thought I’d be doing this kind of book, but it just goes to show; you never know.

JO: I just try to create exciting pages, to do things that will catch a reader’s eye, or capture the imagination, and to be as dynamic as possible. That’s what I appreciate about comics – bold layouts, exciting composition – the energy of art.

So that’s what I try to get across in my own work. Whether or not I am successful, I leave up to everyone else to decide – but I’ve never done any less than my absolute best.

MS: Did you get special training and/or education for the comic book work?

JO: I started reading comics when I was like, four, and my mother says I was writing original stories when I was around five. Now, notice I didn’t say she said I was writing GOOD stories, but I was writing.

Other than that, special training or education...just a lifetime of reading comics, and being kind of obsessed with the idea of telling stories, verbally, visually, thru dirty jokes, all the classy stuff.

But if that answer doesn't work...yes, watching horror movies, wrestling, crappy sci-fi; very serious training, for hours and hours!

MS: Have you worked on any other comics?

JO: I've worked on my own self published series "The Raven"; I self published three issues and was working on the fourth when I met Arcana Studio honcho Sean O'Reilly at a convention; my company and Arcana had booths next to each other, the year Arcana won the Shuster for best Canadian publisher.

We talked about bringing the Raven to Arcana that weekend, and I mean...you've got to try to picture this: This was my FIRST ever con, my first booth at a con, and I had a chance to bring my own series to the company that won the award for best comic book publisher on the country.

I signed on; and from there we kicked around ideas for how to continue that series, and went kind of back and forth as to the nature of the Raven comic there; I changed the title to Kagagi, the Algonquin word for Raven, and decided to revamp the series in a double sized one shot.

So there’s that, which was one of my two babies; the other actually reached a much, much larger audience than the Raven did - and I actually sold over 2000 copies of the first issue of the Raven!

I created, wrote, and penciled a comic for Kevin Smith’s MoviePoopShoot.com website called Power Hour, which was a kind of parody about a team of superpowered people; not so much HEROES, maybe, but people who wanted to be, or wanted to be perceived as such.

I really, really have a soft spot for that comic; we did some really strong numbers on it, because of Kevin, and the fact he has an awesome fanbase. Overall, it was an awesome experience, working on the comic was great, Chris Ryall who runs IDW now was the webmaster, EIC there, so I got to hang my hat at a great site and work with some great people.

After Poop Shoot closed down, I had talked with a few print magazines about picking up the strip, but nothing ever came of it for a variety of reasons.

Other than that, some work for a few other small press books and some contract work my company had taken on.

MS: What are some comics with Native American characters in them that stand out to you?

JO: This is a tough question to answer, not for political reasons, just because I don’t want to hurt anyone’s feelings, but there haven’t really been as many as you might hope.

I really enjoyed David Mack’s Echo character in Daredevil, and when I met him, we talked about the character, and his own Native blood – he said he tried to do something non-stereotypical with the character, and the fact that she now plays a bigger role in the Marvel Universe can be a pretty good thing – depending on where they go with it. David is a great and sincere guy, and I really thought that was a solid take on a Native character in a non-token role.

I also enjoyed the portrayal of several of the Natives in Jimmy Palmiotti and Justin Grey’s Hex – in any Western, you never know what youre going to get, but Jimmy is a great guy too, and I thought the portrayal of Native people in the Hex comics I’ve read was respectful and well handled.

MS: What is your opinion about Indigenous characters in comics? Do you feel we portrayed properly?

JO: I don't want to single-out comics, but I feel that Native people tend to be portrayed stereotypically in the media more often than not. That's not to say it's always like that, but more often than we should be, definitely.

I don't want to rehash things I've said in the past for fear of lapsing into broken record syndrome – but here’s some food for thought.

In addition to Native people being portrayed inaccurately or unfairly in entertainment, we also, all too infrequently, see inaccurate or untruthful portrayals of our mistreatment at the hands of government.

If you're doing a comic involving the reservation system, for example, take the time to read up on the history of reservations, the residential school system, the failed genocide attempted by governments and churches. I say "failed genocide," because that’s exactly what it is.

Did you know that there were "schools" in Canada that had medieval style torture racks in their basements? That some priests threw babies, newborns into ovens, and that even Adolf Hitler himself admired America's treatment of Native peoples?

Look into George H.W. Bush's sterilization of Native women, John McCain's history as the Chairman of Indian Affairs Committee and the eugenics programs that have been thrust upon us. All too often, writers tend to examine the effect but not the cause, and I think if they're going to try to use reservations as settings for fiction, they need to look at a lot of the reasons things may be the way they are.

I'm going to tell a story about an act of what I consider heroism now, that I think was kind of lost over the years. When the Indian Agent, the Priest and the RCMP came to my grandfather's house to collect my father, who was about 8 at the time, and his siblings, my grandfather boarded up his home, the windows and doors. He told them to get off his land, and there was a bit of what you would call a standoff.

My father, unbeknownst to the government agents, was actually a few metres away, in the bush laying down with a rifle trained on the men who had been sent. He said if they had tried to take his father away, he was going to open up on them.

Can you imagine that, just for a moment - being ready to take a man’s life, at that age? Our people have a history of standing up to oppression, standing up for one another, and even, in large numbers, standing up for the countries who have oppressed and tried to eradicate us in various wars, even in the present day.

It's time those stories came to be told as well.

MS: Do you know of any other Natives in the "biz" (comic industry and/or video game industry)?

JO: Not as many as I'd like to, but I’m hoping that in the years to come we'll start seeing more and more of our people not only in comics, but in all forms of media. Or, if you are a Native person in the comics business and I’ve never heard of you, give me a shout! Let me know that it's my fault I haven't yet.

MS: Any words of wisdom for others (Native or non) looking to do what you do?

JO: Run. Screaming.

Seriously, if you really, really are serious about doing it, and want to do it, you should neither care what I say, or really even listen to it; you should already BE doing it. Screw the hacks and bitter losers who anoint themselves critics and whatnot, if you want to create comics, just create them. Whether that be online, self published, or even Xeroxed ashcan type comics, if it’s a passion, start creating some comics. The industry can be tough, but if you like the act of creating comics, just go for it! I’d love to have more to read.

Speaking directly to Native aspiring comics creators for a moment - don't be put off by the fact that there haven't been many of us in prominent roles in the industry as of yet. Our generation has opportunities that the ones before us did not and we can do anything we put our minds to.

Often, the toughest criticism of our work will come from other Native people, or those calling themselves that. I've had people harshly criticize my artwork, often on a personal level, and some of them have even worked for the Canadian government or organizations funded by the government.

Always take a moment to consider the motivation of those who would seek to belittle or demean you or your work, and concentrate on pleasing the person who should be your toughest critic by far - yourself.

MS: Anything I've missed here? Anything you'd like to 'plug'?

JO: It's way too early to plug, but here is a big part of the reason I haven’t been doing more comics stuff of late - I'm working on a TV show for APTN up here in Canada. It's a show called Pirouette, aimed at children aged, I believe 4-6, and will feature animated segments titled "Anoki."

I'm doing character designs and providing artwork for the Anoki segments, which will help kids learn some words in three separate languages, including Algonquin. I’m excited to be involved in the project, because it is a dynamic, engaging way of reaching kids, and also falls in line with something I believe very strongly in; using media to help our kids learn some words in their Native languages.

I am doing a set of three children's books with the Algonquin Anishinabeg National Tribal Council that we will be distributing to every Algonquin community in Quebec, absolutely free of charge that will also help kids to learn words. Each book has a simple theme, Animals and Places, for example, so on each page, the kids learn two new words.

Pirouette is underway now, unfortunately, I have no launch date for the series; but if you like my art, check out the Anoki segments - for more on the show, or to learn when it will be on television, check out the studio, Nish Media's website at http://www.nishmedia.tv/, or drop by my gallery, which I update with info at http://www.jayodjick.deviantart.com/. Also, look for me at any of the usual social networking sites!

There is one thing I'd like to take a moment to talk about before we wrap this up, and this is more important than me and my opinions. Two Native Youths, girls from my reserve, one of whom is a cousin of mine, Maisy Odjick and Shannon Alexander went missing this past September 5th, 2008.

Please visit the website http://www.findmaisyandshannon.com/and help spread the word across Indian Country, which knows no borders.

Migwetch! Thank you!

Monday, November 03, 2008

UNM INLP Lecture - new poster

 
Here is the official poster announcing the UNM INLP Lecture for my book, Native Americans in Comics. Come out to NM and catch the lecture !

-Michael Sheyahshe

Monday, June 16, 2008

IPI: Indigenous Peeps in the Industry - 02

In this piece, we support and showcase Native American professionals working in creative aspects inside the video game industry. Winnie (Oglala Lakota/Eastern Shawnee), a.k.a., "ix", is a former Associate Producer with some big name games, such as the Call of Duty franchise. As a Indigenous person working in the game industry, ix was nice enough to share some insight with Michael Sheyahshe (Caddo).


MS: Background info: what is your tribal affiliation and where are you from?

ix: I'm an Oglala Lakota/Eastern Shawnee; I grew up in Wanblee, SD on the Pine Ridge Rez.

MS: Did you have a lot of cultural interaction growing up? (Family gatherings, dances, ceremonies, etc.?)

ix: Yeah, all of my mom's family were in a fancydance troupe based out of New York, so they were constantly traveling around dancing. My mom's family all speak Lakota, which is kind of not common for younger people these days. They still follow many of the old ways. I also went to an Indian-only boarding high school. If any young Indians have a chance to go to one (think there are only 3 left in the US), do it! I made many friends from other tribes that I still talk to today.

MS: When did you first get into games?

ix: I liked those text games from the 80s (hitchhiker's guide, etc) and the Nintendo dragon-and-swordsy kind of RPG games. Also in high school we had a couple of old computers, so I played a lot of Doom and Quake.

MS: What is your favorite game of all time…something that turns FRI-SUN into a 'lost weekend'?

ix: I was hopelessly addicted to Baldur's Gate 2, Deus Ex, Planescape, and Counterstrike. These days I play a lot of Team Fortress 2. MS: You just finished work on COD4: MW, right? What was your role there?

ix: I was an Associate Producer.

MS: What is your specialty?

ix: Getting things done! Haha. I got stuck on accounting/finances and mostly working PR events last round. It changes from project to project. The one before that mostly what I did was travel, travel, travel, and give press demos/fix scripting. I do 3d modeling as a hobby also.

MS: Did you get special training and/or education for this?

ix: No, most producers started as QA testers. I started at a game developer, and moved up from QA. I think I've only met two producers that have any sort of degree in my time in the industry. That's starting to change, though. A lot more straight business degree people now. You do a ton of random things, so you really need to be awesome at something to stand out at all in Production and also be a jack of all trades at the same time.

MS: What other games have you worked on?

ix: Oh, all of the Call of Duty games except for COD1. I also worked on DS, cell phone and PSP games in the past, and wasn't really that fond of working on mobile platforms so much; mostly for the limitations of the hardware.

MS: Have you played video games with Native American characters in them?

ix: There aren't many; Prey and Gun are the ones that come to mind. Prey was interesting in that you could go upside down in multiplayer which is a neat idea, but they do the magical Indian stereotype heavily. Gun I felt kind of bothered by how they portray the Apaches. Eventually, I think AIM protested it.

MS: Do you have any opinion about Indigenous characters in video games?

ix: I think there needs to be more of them. I also think that I'm getting really sick of the 'magical Cherokee' stereotype that Hollywood and most media likes to hammer onto us. It's really still racism but in a different way. I wish that there was an Indian character in Gears of War, COD, etc. that's a contributing part of the squad/one of the main characters and not some mystical BS schtick!

MS: Do you know of any other Natives in the "biz" (gaming industry)?

ix: I know one female animator, but she doesn't know much about her tribe or is really all that involved with it. It's kind of hard finding other Indians in the industry. Most of us stay back on the home reservations, maybe. I wish we had better computer programs and equipment on reservations. That would open up more tech jobs for us. I can't imagine what advantages I would have had if the schools where I grew up had computers, the internet, or access to some of the software other public schools do.

MS: Any words of wisdom for others (Native or non) looking to do what you do?

ix: I wouldn't recommend going the QA route if you want to be a producer. Some people really do tend to treat testers like scum, until they've moved up enough to be not be in QA anymore. Go to business school, you'll make more money right off the bat and skip all the crappy things QA has to do. Also, be aware that Producers tend to crunch year round and most that I worked with over the years don't date or have any time to do much else than work!

If you want to be a modeler or artist, there are a lot of online resources to help. Online tutorials, Maya Personal Learning Edition has movies, and cg forums. Don't be afraid to ask other artists for opinions in forums, they're a great resource.Anything I've missed here? Modding is also another way for aspiring level designers to get into the industry. Devs do watch modding forums, and many that are talented get job offers from studios.

Don't go to Video Game schools/degree farms. They have no respect in the industry, cost way too much, and do not teach you anything that you will actually use in most cases. I never cared what someone's degree was in or even if they had a degree to be honest. What matters is your portfolio/reel! If it's awesome, you're set. (Except programmers: go to a real university and get a programming degree if you want to be a game coder.) Above all, don't give up if you really want to make games.

Monday, June 09, 2008

Native American Tribe Uses Video Games for Learning

 

The Coushatta Tribe of Louisiana gives other Native American tribal entities something to 'shoot' for: creating an immersive 3D environment to increase education and awareness of Indigenous culture. The tribe worked with Red Knight Learning Systems to create a 3D simulation for their Coushatta Heritage Center.
Red Knight developed 3D simulations and interactive exhibits for the cultural center. Click HERE to see examples from Red Knight. Technology such as this is readily available and much more affordable these day. Thus, tribes should begin looking towards solutions like this one to help foster learning and cultural continuance.
As a shameless 'plug', aNm has the technology and ability to offer tribal nations the means to create their own 3D models, simulations, and video games. If you are a tribal nation, museum, or cultural center, contact us today to see how we can use similar innovations to promote and sustain Indigenous culture.

Monday, April 07, 2008

Info from Publisher on NACB

I received the following email from my publisher with exciting news about my book Native Americans in Comic Books: A Critical Study:

Thursday, April 3, 2008 1:55:57 PM
Dear Mr. Sheyahshe:
Today we have shipped proofs for your book Native Americans in Comic Books. You can now carry out your final two jobs, proofreading the book and creating an index. A form letter with general instructions accompanies the proofs.
Publication is now very near—most books go to the printer just days after we receive the proofs and index.
Your book is tentatively scheduled to be sent to the printer 4 weeks from today’s date. To avoid delays, please give the proofs and index prompt attention.
If you have questions or find, after getting to work, that you need more time, please contact us. We look forward to bringing your book into print soon.
Sincerely,
McFarland & Company, Inc., Publishers

Look for the book to hit shelves soon!

Tuesday, March 11, 2008

New Ads for 'Natives in Comic Books' Book


The good people at McFarland (my publisher) have sent out various ads for my book and others coming out in their Spring catalog. You can see a copy of the ad for "Native Americans in Comic Books: A Critical Study" clicking the following link:


This particular ad was placed in the February edition of ALA's Booklist magazine.

Check it out and be sure to pass the info around! (Especially to those willing to BUY the book...heh.)

-M

Wednesday, January 02, 2008

My Book Now Listed at Amazon, too

Native Americans in Comic Books is also now listed at Amazon.com. You can find the listing and pre-order the book HERE.

Monday, December 31, 2007

New Book Listing



My new book, "Native Americans in Comic Books: A Critical Study," has been officially listed on the McFarland website.


The hardcover, available this coming Spring 2008, will retail for around $49.95 and can be ordered from the McFarland website here.


Tell all your friends - or just anyone interested in either comic books or Native American representation in popular media. Happy reading!

Wednesday, October 10, 2007

Project Completion: Caddo Nation Website

aNm Project Showcase

alterNative Media recently completed work on the Offical Website of the Caddo Nation of Oklahoma. aNm was contracted to design and implement a new website that would best represent the Caddo Nation headquarters.

Specifically, aNm provided the following services:
  • Initial consultation meeting to evaluate specific needs.
  • Creation of custom Flash animated movie on introduction webpage.
  • Design of custom opening, stylistic webpage for introduction.
  • Authoring of custom Cascading Style Sheet (“CSS”), containing all visual formats for entire website.
  • Established hierarchy and format for file organization.
  • Construction of new website menu.
  • Resized multiple photographs / images for optimized web viewing.
  • Continued support and training to Caddo Nation staff of CSS / HTML authoring and image manipulation.
  • Utilized separate website for testing and revision of code and style.
  • Authored and implemented website to live server (50+ individual web pages).
  • Established formatting procedure for staff's continued maintenance.
aNm offers this type of design service, as well as many other artistic and technical specialities. Check out the aNm webpage for a more complete list of our successful partnerships and find out how we can help you achieve your goals.